My game development journey started way back in middle school staying up late modding Crysis and Glest. This passion grew and grew with my spending slightly too much time working on overambitious game projects over the years.
Over time I developed a particular set of skills that got me in the door with multiple small indie teams. With time, I developed friends and connections that helped me both improve and secure work as a remote freelancer.
These days I work mainly as a Programmer and Technical Artist, though I may also be found working on visual effects, animations and simulations!
Check out the rest of my website to see some of my most recent work!
Video & Photo
Blender, Photoshop/Affinity, Substance Painter, Adobe Premiere, Adobe After Effects, Adobe Media Encoder and Handbrake